The goblin Fenya sounded calm, despite the flock of violings that swarmed eagerly around them – the nasty birds could predict bloodshed, they all knew that. Kvarek felt the sweat on his palms threaten his grip on the spear and shouted over his shoulder:
“Magdala, faster!” The witch didn’t answer, lost as he was to the sinister harmonies of the ritual, her hands caressing the pillar’s grim stone face.
A loud rumbling echoed through the ruin, as if some giant creature had awoken and stood up from under layer upon layer of stone and soil.
“The witch said that the abominations come out at night,” the goblin muttered. Kvarek’s knuckles whitened as he tightened the grip: “No, only that they are hungriest after dark. They are not afraid of the evening sun, and not of...”
He was cut short by Magdala’s hoarse voice: “The pillar has answered. I know where the mausoleum is.”
Then, out of the ruins, the Blight Beast came at them, massive and roaring. Its claws scraped the rocky ground, scouring out deep sores oozing pure corruption, leaving drops of black, mercury-like mildew on moss and stones in its wake.
"We cannot escape this,” said Fenya. Magdala nodded agreement.
“Well then,” Kvarek sighed, “this is where we make our stand, for the right to the treasures of Symbaroum.”
Symbaroum invites you to join in the adventure! Explore the vast Forest of Davokar in the hunt for treasures, lost wisdoms and fame. Visit the barbarian clans to trade or to plunder their treasuries. Establish a base of power among princes, guilds or rebellious refugees in the capital city of Yndaros. Or survive encounters with Arch Trolls, dark-minded Blight Beasts and undead warlords. But whatever you do, never ignore the warnings spoken by the wardens of the forest: tread carefully and do not disturb the ruins of old, for the dark deep of Davokar is about to awaken.
Never has there been a greater time of opportunity. Old certainties are dying; the universe is in flux, and for the first time in ten thousand years no one knows what the future will bring. So charge your blaster, thoughtcast your orders to the starship sentience, and fire up the planing engines — come and defend the light of humanity’s greatest civilisation as it spreads to the stars!
Hardback, full colour book.
A fast-paced and flexible rule-set for creating player characters and acting in the game world.
5 playable races and 3 archetypes, divided into 15 occupations, as a basis for character creation.
35 abilities, 25 mystical powers, 33 rituals and a large number of weapons and armors to make each character unique.
Detailed guidelines for how to create adventures; 38 monsters and adversaries, and 19 monstrous traits to arm the characters’ enemies with.
More than 50 pages describing the game world’s history, geography and cultures, focusing on four particular settings: the Forest of Davokar, the fortune hunter’s town of Thistle Hold, the Ambrian capital Yndaros and the cliff of Karvosti where the barbarian clans convene.
Symbaroum is a complete roleplaying game; all you need to play is paper, pen and a dice set.
This roleplaying game is suitable for all adventurous humans, goblins and trolls from the age of 12
A complete standalone roleplaying game. This book is all you need to play.
"Järnringen has put together a gorgeous physical product. Whatever the format, the sumptuous artwork provides an impressive view into the world of Symbaroum. Many of the images using broad strokes of light and shade, imbuing the world with a brooding and somewhat indistinct atmosphere. The townscapes of Yndaros and Thistle Hold appear wreathed in obscuring mists like some pervasive corruption mirroring that of the wild and ancient lands of Davokar to the north.
For those who favour the dark, Symbaroum will be brutal. I can imagine that this game will have as many Total Party Kills as some of the classics. When I last played Advanced Dungeons & Dragons I feared for my characters life with every footfall. Those travelling the paths of darkest Davokar should do the same.
Symbaroum follows the increasingly familiar Scandi Drama theme of dark and haunting landscapes filled with enigmatic and damaged characters in complex relationships. The simple system and rich setting, thick with dark and evocative imagery, makes this a worthy consideration for new and experienced gamers alike."