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  • 13th Age RPG - Core Rulebook

13th Age RPG - Core Rulebook

  • Product Code: PEL13A01
  • Availability: Out Of Stock
  • $66.00

  • Ex Tax: $60.00
Description:
 
13th Age is a d20 fantasy tabletop role-playing game, designed by Rob Heinsoo (lead designer of Dungeons & Dragons 4th Edition) and Jonathan Tweet (lead designer of D&D 3rd Edition), and published by Pelgrane Press
 
13th Age combines the best parts of traditional d20-rolling fantasy gaming with new story-focused rules, designed so you can run the kind of game you most want to play with your group.
 
13th Age gives you all the tools you need to make unique characters who are immediately embedded in the setting in important ways; quickly prepare adventures based on the PCs’ backgrounds and goals; create your own monsters; fight exciting battles; and focus on what’s always been cool and fun about fantasy adventure gaming:
  • Icon relationships and One Unique Things mechanics offer exciting storytelling possibilities
  • The "Backgrounds" System provides a simple, flexible skill system drawn from characters’ personal histories
  • Escalation dice enable fun, fast-moving d20 combat.

 

About 13th Age
In the 13th Age of the world, adventurers seek their fortunes in the Dragon Empire while powerful individuals known as Icons pursue goals that may preserve the empire from chaos, or send it over the edge.

Players decide which Icons their characters ally with, and which ones they oppose. These relationships, along with a personal history and a unique trait chosen during character creation, help define an adventurer’s place in the world of 13th Age and lay the groundwork for epic stories that emerge through play.

More inportantly, there are also fun new rules for hitting orcs and making them go splat.

Reviews for the 13th Age RPG:

“13th Age RPG delivers an incredible fantasy storytelling experience.” – io9

“13th Age is, perhaps, the first d20 game that I’ve ever played that treats the game inside of combat and the game outside of combat with equal love, attention, and innovation.” – Dorkadia

“One of the best systems I’ve encountered—and I’ve either played or read the rules to countless d20 systems at this point—is 13th Age… It’s fun, fast and accessible.” – Forbes

“[13th Age] has just enough of the freedom I want from a tabletop game while also being able to balance the crunchy aspects. I was just about to swear off D20 games, too. So I’m glad I found this.” – Kirby Smith, playtester

“The system is absolutely brilliant. For me, it brings a lot of the things I really enjoy about traditional fantasy gaming and infuses them with some new and really useful ideas that you often see in more indie gaming.” – Aaron R., GM of Forgotten Sagas of the 13th Age, Obsidian Portal’s March 2013 Campaign of the Month

 

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